Posted by Ed Roney on November 12, 2011

That vision thing – “A Brief Rant on the Future of Interaction Design”

Some interesting points about vision and inspiration, and how long sometimes it takes to see them realized.  The part toward the bottom about the 16×16 pixel display seen in 1968 is really an impressive example.

From “A Brief Rant on the Future of Interaction Design” by Bret Victor:

This little rant isn’t going to lay out any grand vision or anything. I just hope to suggest some places to look.

Before we think about how we should interact with our Tools Of The Future, let’s consider what a tool is in the first place.

I like this definition:   A tool addresses human needs by amplifying human capabilities.

That is, a tool converts what we can do into what we want to do. A great tool is designed to fit both sides.

In this rant, I’m not going to talk about human needs. Everyone talks about that; it’s the single most popular conversation topic in history.

And I’m not going to talk about about technology. That’s the easy part, in a sense, because we control it. Technology can be invented; human nature is something we’re stuck with.

I’m going to talk about that neglected third factor, human capabilities. What people can do. Because if a tool isn’t designed to be used by a person, it can’t be a very good tool, right?

http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/

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